Description
Spice, Power, and Betrayal Return to Arrakis
Dune: Imperium – Uprising is a stand-alone sequel that builds upon the acclaimed blend of deck-building and worker placement found in Dune: Imperium. Set after the fall of House Atreides, the Emperor restores Harkonnen control over Arrakis—but the rise of the mysterious Muad’Dib and the rebellious Fremen threatens to ignite a new war for control of the spice. No faction can afford to remain neutral as intrigue and warfare consume the desert planet once more.
This installment refines the original’s tension-driven systems with fresh mechanics: Spies can infiltrate and manipulate key spaces, Contracts provide resource advantages, and new paths to power emerge through Fremen alliances and sandworm-riding warfare. A new six-player team mode introduces large-scale conflict and cooperation in the ultimate struggle for Arrakis.
Gameplay Details
Player Count: 1–6 Players
Average Playing Time: 60–120 Minutes
Average Set-Up Time: 10–15 Minutes
Complexity: 3.51 / 5 (BoardGameGeek Weight)
Recommendations
You’ll love this if: You enjoyed Dune: Imperium and want deeper interaction, new strategic layers, and a larger player count.
May not be your first pick if: You prefer simpler or faster deck-building games without the tension of area control and political maneuvering.





















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